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Less than 5s across all 240K+ global servers


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> server on the other side of the world, but with no other latency accounted for - is about 200ms

In practice, it’s a lot worse than 200ms. 500-700ms are typical for servers on the other side of the planet.


This is actually really much lower than I expected..

Though what helps is that most servers have a dedicated iLO interface and you really have to choose to configure it on the regular ones along with normal traffic. So out of band is default.

So in this case it's only people who have deliberately configured this. I think this is why it's not hundreds of thousands.


Globally you only get ~100 strikes per second, which means any location is going to be much lower than that.

I'm getting <1ms from a server in Amsterdam, some hundreds (3-5) of ms from the UK, with some even timing out.

Funny, I can pinpoint players location based on their pings pretty accurately too. 300ms + is Asia, 350+ is Australia, Americans are 120+, South America 170+.

Ping towards USA has lowered the most. This used to be 225ms in the earlier online days.


Global Ping Data - https://wondernetwork.com/pings

We've got servers in 200+ cities around the world, and ask them to ping each other every hour. Currently it takes our servers in Tokyo and London about 226ms to ping each other.

We've got some downloadable datasets here if you want to play with them: https://wonderproxy.com/blog/a-day-in-the-life-of-the-intern...


I’m showing a consistent ~150ms to all nearby servers right now on T-mobile.

Either way, it’s more than 10x difference. 50ms vs 5ms is the difference between being able to game and not.


Sounds a bit high as well. I'm pinging London-based servers from my OVH servers in less than 25ms

Our nightly games are played on local servers with 13ms pings, but we still have international matches played on midpoint servers, with most players pinging between 150-200ms. Holds up very well.

Can you dump some ping times? 2-4s is waaaay outside of what I'd expect the average response time to be.

i had both 768kb and 384kb sdsl in los angeles, and we had 4ms ping to most servers, we got accused of being bots so much. 4.2.0.0/16 ;-)

Well, you are still getting less server load and faster response times across the globe, right?

NYC to Sydney is still only ~200 ms. That's probably in the realm of being noticeable but only barely. Even then, the real need is more like one server per continent rather than every cell tower.

I doubt that. Talking to servers in Australia takes me 1-40ms.

Of course, I am in Australia.


I just want to note that the servers have a ping of ~150 here from India, which is not that fast, but OK. Hopefully some DNS servers will be placed in Asia.

Holy shit! Ping from a server in Germany: 8.8.8.8: 6.4 ms 1.1.1.1: 0.45 ms That's really impressive! Well done!

That's weird, I'm getting 2-3s with an empty cache, and a bit shy of 1s with a primed cache. Pingdom reports 3.41s from San Jose, California (I'm in Central Europe).

but how were those pings to game servers in North America? I'm guessing they take too long no matter the bandwidth to the local exchange.

EU, but my network setup is shitty as one can be:

    --- 8.8.8.8 ping statistics ---
    23 packets transmitted, 20 received, 13% packet loss, time 22093ms
    rtt min/avg/max/mdev = 37.756/51.634/75.856/12.714 ms

    --- 1.1.1.1 ping statistics ---
    7 packets transmitted, 7 received, 0% packet loss, time 6007ms
    rtt min/avg/max/mdev = 38.920/43.627/52.355/4.547 ms
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