No, it really can’t. Unless you mean it in a sense that Minecraft is a Turing complete machine and can compute anything you want it to compute. Good luck computing anything non trivial.
It's more or less an feat in problem solving. Given a specific set of limitations in simulation, can you recreate and solve this computation problem?
For some games, like Minecraft (redstone) and Factorio (logic gates) it's easy, but for others it's difficult enough that you get to see some creativity. This is one of those latter instances.
With all due respect, it would be very hard for me to believe so. For the simplest case, one can trivially create a Turing machine that simulates a CPU, so I’m not sure the digital computation holds any water.
Of course it can given the correct framework. I think that's more a limitation of the structure of its interface and programming around it. Allow it to consider and iterate on its own output and it'll get there.
Scaling would be quite difficult. I'm sure you could hack maybe a Turing machine out of this paradigm, but it would be ugly and mostly an esoteric exercise.
What else would it be but computation? Coming up with something that isn't computation in some form or other is exceedingly hard. I'm not even sure it's meaningfully possible.
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