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You can get macOS specific overrides that solve this by going to /apple on your headscale instance


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There's some kind of longstanding bug with non-default scaling on Mac apparently. It's great on Linux, but it's hard to get Mac friends to switch over.

I'm having the same problem on macOS. Might be HiDPI related as I run on non-standard settings (1.5x scaling).

Unfortunately, I've become a MacOS (ARM) user recently and start to notice such small misfortunes here and there like your solution being not applicable to MacOS.

That’s unfortunately a problem for people who use macOS.

I believe this can happen on macos as well.

This is genius. I definitely do have this issue. Sadly I am not on MacOS anymore or I would buy it in a heartbeat.

Unfortunately I couldn't get this working on macOS 14.2 + Tailscale 1.54.1 - raised a support ticket to investigate further. Will report back here with my findings if we figure it out.

The macOS version has this behavior as well.

It does not seem to be the case on macOS.

This is not true on macOS.

Not true for macOS.

I tried enabling this and it seems that support for this on MacOS is pretty iffy. It's not too stable and my issues went away as soon as I disabled it.

It's a MacOS system-wide setting.

Sorry. Don't know about these issues on macOS. I wrote this note based on my case (using Ubuntu and Windows)

The behavior you're describing is only present on iOS, not on macOS.

Can't reproduce this on macOS Ventura 13.6 on a Mac Studio.

I assume the tailscale/mullvad stuff still works. Might be a nice workaround until apple gets it fixed.

TripMode on Mac is supposed to fix this.

Yes, unfortunately there is not much we can do about that, given that macOS does not give us much information :)
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