I really think you might be on to something. It's just as much fun to play as any of the big hits in this genre I can think of - really is in the same class as Tetris, Bejeweled, etc.
Some random thoughts:
- I started reading the instructions, failed to visualize any of it, and said "screw it, I'll just start playing and pick it up as I go". The good news is the gameplay itself is very intuitive.
- appearances are SO important in the iPhone world. If it looks like it's starting to pick up momentum, absolutely get a good designer on board and give it an overhaul. I can easily see someone else take your gameplay, give it a lot of polish, and release an app that will leave yours in the dust - that would really suck.
edit: just bought the iPhone version. Well worth the $0.99.
There's also a version for the jail broken iPhone. There's a nice level where the objects on the screen will slip and slide around as you twist and turn the iPhone.
a) They were first to market with a great game of this type on the iPhone.
b) The realtime mobile nature of this game transcends knockoff status. Try it.
This game is awesome, I've purchased a bunch of more 'in-depth' iPhone games but I've had the most fun with this one. I would definitely suggest trying it out.
Any of you with iPhones should go try out the multiplayer iPhone falling tetromino game some friends of mine put out (they had me quickly bang out most of the graphics a few months ago), Mino, and tell me what you think.
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