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I think as another person pointed out

I don't mind so much if I can pay for improved latency, but if the standard service provided is purposefully degraded to justify it then that's when it's iffy

There would also need to be some serious data to support an actual benefit compared to the standard latency



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Yes, but personally speaking, I don't even see the latency improvement as being terribly compelling.

A study completed by Annett and company makes a strong argument that improving latency beyond 50ms will have diminishing returns.

https://webdocs.cs.ualberta.ca/~wfb/publications/C-2014-GI-L...


In my experience, you need to care about latency. That affects user experience. It's quite hard to pay for better latency.

I wonder, how low could we get latency if network providers put as much effort into reducing lag as they do increasing bandwidth?

You would bother if you wanted reduced latency for a better user experience.

Sure, but if it's not acceptable to have significant latency then they're probably the same logical service, yeah?

lower latency is definitely a great point. The second point I subscribe less to it, this would mean more complexity and harder constraints on the battery

You can pay for lower latency on your end.

But since when are ISPs contemplating adding an extra 20-30 seconds of latency to connections?

Sure, but latency and bandwidth are different things. Reducing latency by a few orders of magnitudes would open up tons of applications (not sure i agree that video conf is one of them, dont think latency of internet is the main issue there) but i don't think we are likely to see much beyond incremental improvements (light only travels so fast)

If it were just higher latency, I'd agree. But packet loss is a bit different.

Curious that they don't mention lower communications latency as a benefit.

My understanding is that things like online games could take advantage of it, for the latency. Anything that has high latency concerns would be made better by having a closer endpoint.

Latency is probably not that much of a deal if costs are half.

I'm just not seeing how a hundredth of a second of latency variance would have a noticeable effect at all on either of those. Latency variances of much more than that are already common (and dealt with).

Streaming services have more money than consumers. Replace 10ms with whatever is possible. At some point, the latency will be lower overall.

Could the latency problem be solved?

It sounds like you want lower latency?

I am more interested in a low latency connection, which then can change everything.
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