I don't know how it works, I'm not opticist, but I assume there's some kind of math involved. Or maybe it diminishes the 3D effect but it's still enough to look interesting.
Okay, I give up. HOW? What does his 2d-to-3d converter actually DO in order to produce 3D? I read the whole linked article and watched the video on his fundable page and it seems like it's all just handwaving. What is being done, and what are the tradeoffs?
On the output end of things, it looks like his glasses are the old red-green color filters. Yes, you can use color filters to generate 3d "on any device", but only at the expense of losing color info in the source image. (Will people really want essentially black-and-white 3D over either full-color 2D or the full-color 3D you can get using polarized lenses (with a special screen) or active (powered with a smart shutter) glasses?)
On the input end of things, suppose your input is, say, a bugs-bunny cartoon. How does his software give us useful 3D info where none was present in the source signal?
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