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My 4 yr old daughter loves Robot Turtles. That anyone can say that is testament to its awesomeness. The board game format is part of the appeal and allows a kind of interaction (with you) that'd be missing on iPad. But check out code.org for a software alternative with comparable goals.


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Here's one, though the AI is said to be pretty dumb:

https://boardspace.net/english/about_hex.html

Last time I checked there were a couple of mobile games. Looks like these are still available:

https://apps.apple.com/us/app/hex-ai-board-game/id1326484730

https://appadvice.com/app/hex-for-ipad/626696176


Well, here's the game on iOS: Roguebots by Maksco Toy Ltd. https://appsto.re/us/BoPDcb.i

If you've an iPad, look into http://codea.io

It's maintained by an indie game studio called Two Lives Left (http://twolivesleft.com), which produced the excellent Cargo-Bot game -- and for that matter, let him get a feel of programming with the latter.


There are already plenty of board games ports to iOS .

http://ipadboardgames.org


This sounds interesting. I'll check it out...have been thinking about an iPad anyways because it has good support for virtual baordgames :)

Thx


Have you tried DragonBox (iOS) yet? It's not exactly what you are asking for but it takes creativity, logic, and maths and jumbles them all together. My 8yo really enjoyed it.

My 9yo was absolutely thrilled to find an app on iOS with a similar concept to this - I believe it's https://www.draw-your-game.com/. He's thoroughly familiar with ScratchJr so he's already making games there, but I don't think he's quite ready for me to stick him in front of Unity just yet.

Good on the dev for doing something in this space, it'll be appreciated.


If anybody is upto it I think there is a huge market for these board games implemented for touch screen phones (because of the big screen).

PS: Why do I get the feeling that such a thing has been done on Apple App store


I haven't played it much, but I've always felt it would make an interesting iPad game. Seems like it wouldn't be too complex to put an objective-c wrapper around the code.

Not enough comments! It's a real shame the games have stopped coming, but on the other hand the ones that already exist will (I think) remain available.

Opus Magnum is the gateway drug, and it's what I'll often get people to try if they ask me a question like "would I like programming?"

More kids should be sat in front of Zachtronics games, and in fact they're free for educational institutions: https://www.zachtronics.com/zachademics/

However, many kids don't seem to have (even access to) real computers now so it'd be great if someone would - with permission, of course - port some of them to iOS/Android.


Bloxerz is one, it was a Flash game though, not sure if there was an iPad version.

Zachtronic games are great. If you want something you can play on your phone, take a look at Human Resource Machine. Different developer but still a coding game.

Creating iOS games for my daughter - hugely satisfying, moderately complex and insanely fun.

Seconded. On the iPad it's one of the few games that are decidedly better to play with the Apple Pencil or another stylus if you have it.

Seconded! It’s mobile-first, very friendly, and very much designed for beginners. Lots of fun toys and games out there!

There's an amazing game, 4D Toys [1], that lets you interactively play with 4D objects in a 3D environment. It's great on iPad.

I believe the developer had to create a custom physics engine to support 4D space [2].

[1] https://4dtoys.com/

[2] https://marctenbosch.com/news/2017/06/4d-toys-a-box-of-four-...


I'm genuinely surprised this isn't also a mobile release. These games are great on an iPad.

There's a Swedish iOS game developer that's quite successful as well, Toca Boca. They're doing games for the small ones and as a father of two I have every single game they've developed on my iPads. Quality work that sits well with my kids.

http://tocaboca.com


Speaking about games for children, have you seen http://www.fungooms.com ? In my opinion they are the best and sadlymthe author didn't raise emough backers in kickstartermfor an iOS amd Android port.
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