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Few months ago, I was very excited about vr. I want to invest myself in vr, develop for it, learn it.

I'm also worried about the impossible problems to solve. For me, the biggest issue is the screen door effect. it is said that only 8k per eye resolution can solve this.

I think there are still 10 more years before vr becomes small, cheap and good enough.



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Screen door doesn't depend solely on resolution. If a screen at the same resolution has a better "pixel fill factor", meaning smaller gaps between each pixel, it will have less screen dooring.

It may still look pixelated, but that's easier to ignore IMO.


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