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I've been trying to understand how the author of DF does development. My impression is that he doesn't really add features the way most of us add features. Instead he'll rewrite large portions of the game, or he'll write some stand alone test application and then integrate it into the mainline code. Apart from safety (I really hope he has backups), there probably isn't that much use in VCS because he intends to simply rewrite everything every time. He also does not like to have anyone touch his code. He allowed a few people to improve the performance of his display code once and has since sworn off it. While the performance improved as promised, he says that he can't understand any of the code and now never touches it again.

Not the way I would do my work, but when you are your own boss you get to do whatever you want ;-)



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I heard once that he is burning the code on discs once in a while.

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