I would put C++ also as sometimes.
RC is part of the standard library, although optional, strings and vectors might use COW and since C++11 there is a tracing GC API, Windows COM/UWP relies on RC, and Unreal uses a C++ tracing GC on Blueprint integration components.
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I would put C++ also as sometimes.
RC is part of the standard library, although optional, strings and vectors might use COW and since C++11 there is a tracing GC API, Windows COM/UWP relies on RC, and Unreal uses a C++ tracing GC on Blueprint integration components.
reply