Current consoles are still using low-power CPU microarchitectures, albeit at higher clock speeds than the original PS4 and Xbox One. So it's still pretty easy to match the console CPU power with a modern desktop processor that has fewer CPU cores each providing much higher per-core performance. When the next generation of consoles arrives at the end of the year, the Xbox and PlayStation families will move to a desktop-class microarchitecture with performance per clock that's competitive with retail desktop processors.
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