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The King's Quest games were absolutely brutal. Actions performed early in the game could prevent you from winning at the end. I found this list: http://www.thealmightyguru.com/Wiki/index.php?title=Unwinnab...

The only reason we beat these as kids was having a near infinite amount of time to waste.



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ADOM had similar issues. You kill a cat any time, you miss out on a later quest. Instead you just had to fight the cat lord. Missed out on a very powerful ring.

And it was so, so easy to kill a cat. You use the automatic repeat-move key and auto-hit when you collide with a monster, and if you ever find a cat anywhere that way, its dead. People would rage-quit and start all over, it was that frustrating.


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