Hacker Read top | best | new | newcomments | leaders | about | bookmarklet login

It's especially painful as some of the greediest modern games released (COD franchise) used to have some of the most flexible modding tools I've ever worked with.

COD4 was incredible, could change pretty much everything about it, custom maps, modes, models you name it (here's one I worked on back in the day https://www.moddb.com/mods/cod4-minigames).

I agree Roblox is a cesspit of overly monetized P2W experiences, and minecraft from what I've heard has most its audience on micro transaction (p2w) based servers.

As I mentioned in another comment, fingers crossed s&box can bring back the glory days. Although I worry there's now been a shift in how people play, and the "why" people build things (money, versus personal gratification / fun), similar to how the same thing has happened on Youtube (most people don't seem to create for the fun of it anymore, but rather to make money).



view as:

> As I mentioned in another comment, fingers crossed s&box can bring back the glory days

It won't, because it's just trying to be Roblox. You don't create maps, models, or scripts that can be mixed and matched or modified by server owners as they please, you instead create entire self-contained "games" that are then published on a game developer controlled platform and played via a matchmaking service, and the developers have expressed interest in implementing monetization systems directly into the game which means almost every game will be pay2win just like Roblox.

And yes, the climate around content creation on the internet has changed a lot and that's one of the reasons why the "glory days" will never return, very few people still create for the sake of creating without thinking about getting paid.


I'm not sure that's entirely true from what I've read (at-least I really hope it's not), see https://asset.party/ looks like you can download individual parts and create mods / run on your server as you see fit.

I also don't think matchmaking will be a thing, it will be dedicated servers just like gmod & rust. I will be extremely disappointment if not, was hoping we would begin to see 1000+ player modded servers on a game more built for modding from the ground up, as rust has began to experience.

The monetization is an issue, especially since they have no doubt had a taste of it in rust (through cosmetics), so I'm wondering how they can bring this in whilst still allowing full creative freedom, which would in affect make cosmetics useless outside of official servers (which you would assume would be the majority).


Legal | privacy