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The code I linked is the model source -- the structural skeleton. You can create a model with this source and put whatever weights you want in it -- just like Doom.


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That is some source. That is not the source behind what built the 14GB model.

If you create a model with this code and save it to disk, it will indeed be 14GB. It will be random weights -- the contents won't be there -- but it will be 14GB.

If you use only what is open-source about Doom, you will have an unplayable game.

If you use only what is open-source about Mistral, you will have an ineffective model.

It's not nothing.


The claim is that the complete model, including the weights, is open source. Doom explicitly doesn't cover it's assets as open source.

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