It's a possible conclusion. I wouldn't bet on it. Pretty much everywhere, the only two things that get eyeballs in significant amounts are novelty or polish. I mean, look at FB games - the company that's taking the market is rather unoriginal, but polishes the heck out of every game they ship.
They just found a way of doing that that is less asset intensive than "visual fidelity".
If you've found another way to make that work, you're set. But you pretty much by definition need to make an entirely different kind of game.
They just found a way of doing that that is less asset intensive than "visual fidelity".
If you've found another way to make that work, you're set. But you pretty much by definition need to make an entirely different kind of game.
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