Hacker Read top | best | new | newcomments | leaders | about | bookmarklet login

Slightly inspired by it maybe, but verry different (real-time vs turn based is biggest difference).


sort by: page size:

But they play nothing alike. The mechanics aside from the representation of the world are incredibly different.

This game also features a similar system, but it's more sophisticated.

Yeah, the game loop seams quite different, but the game looks interesting regardless. I'm putting it on my wishlist. Thanks for the recommendation.

As others have said, Worms is turn based while this is real-time action. What it actually really reminds me of is Duck Game[0].

[0] https://store.steampowered.com/app/312530/Duck_Game/


The game is strictly turn-based, there is nothing realtime in it...

It is the one, and you're right it's not the same game, although similar.

It's the same kinda game in some way. Objective functions are often easily reused though.

I disagree; I've played both and they share many of the same game mechanics.

"Turn-based game" gets a new meaning.

No, Liero is real-time as opposed to turn-based.

Inspired by KDice, yes. There are some key differences in game play, rules and mechanics, that were meant to improve upon KDice's shortcomings.

Yes. Massively better, but time-consuming and certainly not a gateway game.

It's a hybrid really. It's a speed runner with platform elements (or vice versa, really).

But yes, fundamentally quite different in goal and style.


Nothing that new in terms of gameplay, but the art style and the background story (inspired in real conflicts) are something else

Damn, thanks for the thorough description. It sounds different and I hadn't heard of it. New gameplay styles are always refreshing.

It's a completely different kind of game, just set in the same universe.

I've always regarded it as a real-time roguelike. In fact it's probably the first game I played and thought, "this is like Rogue."

If the game went to release, would you mind sharing the title for comparison purposes? I agree most would come up with similar solutions, but I'm curious if the result feels the same to play.

I can't help but see a Final Fantasy Tactics clone.
next

Legal | privacy