One key thing that's always left out of these instructions is that you can't throw the same arc with both hands. This causes the balls to collide mid-air if your throws are too consistent. This was very frustrating for me when I was first learning. You have to move your hands side to side a little, throwing when your hand is closer to your center and catching when your hand is further from your center.
also, server is having a real bad time with just 5 players. I'd suggest to send only the throw and have the client calculate the physic, as sending the ball position is extremely choppy
Or, maybe you can throw the ball in front of you even if nobody catches it: it looks pretty robust.
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