i was expecting them to remove the real ball and him using the same actions.
we could replace the thrower by having a ball shaped drone thrown from an air cannon and it returns itself to the cannon, that way you pick up thrown objects or drones acting as objects on top of furniture.
We are putting an enormous amount of time into the underlying technology that goes into the ball to make it mobile device controlled. For instance, we have built our API on two levels. A low-level API which gives us a set of basic functions such as toggling a pin on the actual microcontroller and a high-level API for the ball which abstracts these calls to something any app developer can easily use with absolutely no hardware experience. The high-level ball API uses the low-level API and allows a developer to simply say, for example, moveBall(direction, speed). In essence we have a platform for connecting the app world with the real world and this allows us to place our technology into any type of device from simple to extremely complex very quickly. The ball is our first product and it is a good way to prove the technology in a fun way.
Tele-Ball (or BallTime in Apple-speak). Hook the movements of two such balls together via a phone call so widely separated people can enjoy the bonding power of play.
I'm starting a petition to add a tennis ball cannon to my datacenter. When you pull into the parking lot, the cannon starts shooting until you get to the door.
Identify a ball in a box of items, toss it up in the air, and then catch it. Congratulations, you've just exhibited more computational power than most computers are capable of, including some very precise physics simulation and inverse kinematics.
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